\").css(c.progress_wrapper).appendTo(o);\n a.progress = {\n bar: g(\"
\").css(c.progress_bar).appendTo(r),\n fixed: !1,\n margin: 0,\n min: parseFloat(s.progressMin),\n max: parseFloat(s.progressMax),\n speed: parseInt(s.progressSpeed, 10)\n };\n var i = (s.progressFixedPosition + \"\").replace(/\\s\\s+/g, \" \").toLowerCase().split(\" \");\n 2 === i.length && y(i[0]) ? (a.progress.fixed = i[0], a.progress.margin = w(i[1])) : 2 === i.length && y(i[1]) ? (a.progress.fixed = i[1], a.progress.margin = w(i[0])) : 1 === i.length && y(i[0]) && (a.progress.fixed = i[0], a.progress.margin = 0), \"top\" === a.progress.fixed ? o.css(c.progress_fixed).css(\"top\", a.progress.margin ? a.progress.margin.value + (a.progress.margin.fixed ? a.progress.margin.units : \"%\") : 0) : \"bottom\" === a.progress.fixed && o.css(c.progress_fixed).css(\"top\", \"auto\"), s.progressClass ? a.progress.bar.addClass(s.progressClass) : s.progressColor && a.progress.bar.css(\"background\", s.progressColor);\n }\n\n s.fade ? !0 === s.fade ? s.fade = d.fade : \"string\" == typeof s.fade || \"number\" == typeof s.fade ? s.fade = [s.fade, s.fade] : g.isArray(s.fade) && s.fade.length < 2 && (s.fade = [s.fade[0], s.fade[0]]) : s.fade = [0, 0], s.fade = [parseInt(s.fade[0], 10), parseInt(s.fade[1], 10)], a.settings = s, t.data(\"loadingoverlay_data\", a), e.data(\"loadingoverlay\", t), t.fadeTo(0, .01).appendTo(\"body\"), f(e, !0), 0 < s.resizeInterval && (a.resizeIntervalId = setInterval(function () {\n f(e, !1);\n }, s.resizeInterval)), t.fadeTo(s.fade[0], 1);\n }\n\n a.count++;\n }\n\n function r(e, s) {\n var t = p(e = g(e)),\n a = u(e);\n !1 !== a && (a.count--, (s || a.count <= 0) && t.animate({\n opacity: 0\n }, a.settings.fade[1], function () {\n a.resizeIntervalId && clearInterval(a.resizeIntervalId), g(this).remove(), e.removeData(\"loadingoverlay\");\n }));\n }\n\n function i(e) {\n f(g(e), !0);\n }\n\n function l(e, s) {\n var t = u(e = g(e));\n !1 !== t && t.text && (!1 === s ? t.text.hide() : t.text.show().text(s));\n }\n\n function m(e, s) {\n var t = u(e = g(e));\n if (!1 !== t && t.progress) if (!1 === s) t.progress.bar.hide();else {\n var a = 100 * ((parseFloat(s) || 0) - t.progress.min) / (t.progress.max - t.progress.min);\n a < 0 && (a = 0), 100 < a && (a = 100), t.progress.bar.show().animate({\n width: a + \"%\"\n }, t.progress.speed);\n }\n }\n\n function f(e, t) {\n var s = p(e),\n a = u(e);\n\n if (!1 !== a) {\n if (!a.wholePage) {\n var o = \"fixed\" === e.css(\"position\"),\n r = o ? e[0].getBoundingClientRect() : e.offset();\n s.css({\n position: o ? \"fixed\" : \"absolute\",\n top: r.top + parseInt(e.css(\"border-top-width\"), 10),\n left: r.left + parseInt(e.css(\"border-left-width\"), 10),\n width: e.innerWidth(),\n height: e.innerHeight()\n });\n }\n\n if (a.settings.size) {\n var i = a.wholePage ? g(window) : e,\n n = a.settings.size.value;\n a.settings.size.fixed || (n = Math.min(i.innerWidth(), i.innerHeight()) * n / 100, a.settings.maxSize && n > a.settings.maxSize && (n = a.settings.maxSize), a.settings.minSize && n < a.settings.minSize && (n = a.settings.minSize)), s.children(\".loadingoverlay_element\").each(function () {\n var e = g(this);\n\n if (t || e.data(\"loadingoverlay_autoresize\")) {\n var s = e.data(\"loadingoverlay_resizefactor\");\n e.hasClass(\"loadingoverlay_fa\") || e.hasClass(\"loadingoverlay_text\") ? e.css(\"font-size\", n * s + a.settings.size.units) : e.hasClass(\"loadingoverlay_progress\") ? (a.progress.bar.css(\"height\", n * s + a.settings.size.units), a.progress.fixed ? \"bottom\" === a.progress.fixed && e.css(\"bottom\", a.progress.margin ? a.progress.margin.value + (a.progress.margin.fixed ? a.progress.margin.units : \"%\") : 0).css(\"bottom\", \"+=\" + n * s + a.settings.size.units) : a.progress.bar.css(\"top\", e.position().top).css(\"top\", \"-=\" + n * s * .5 + a.settings.size.units)) : e.css({\n width: n * s + a.settings.size.units,\n height: n * s + a.settings.size.units\n });\n }\n });\n }\n }\n }\n\n function p(e) {\n return e.data(\"loadingoverlay\");\n }\n\n function u(e) {\n var s = p(e),\n t = void 0 === s ? a : s.data(\"loadingoverlay_data\");\n return void 0 === t ? (g(\".loadingoverlay\").each(function () {\n var e = g(this),\n s = e.data(\"loadingoverlay_data\");\n document.body.contains(s.container[0]) || (s.resizeIntervalId && clearInterval(s.resizeIntervalId), e.remove());\n }), !1) : (s.toggle(e.is(\":visible\")), t);\n }\n\n function v(e, s, t, a, o) {\n var r = g(\"
\", {\n class: \"loadingoverlay_element\",\n css: {\n order: s\n }\n }).css(c.element).data({\n loadingoverlay_autoresize: t,\n loadingoverlay_resizefactor: a\n }).appendTo(e);\n\n if (!0 === o && (o = d.animations.time + \" \" + d.animations.name), \"string\" == typeof o) {\n var i,\n n,\n l = o.replace(/\\s\\s+/g, \" \").toLowerCase().split(\" \");\n 2 === l.length && x(l[0]) && h(l[1]) ? (i = l[1], n = l[0]) : 2 === l.length && x(l[1]) && h(l[0]) ? (i = l[0], n = l[1]) : 1 === l.length && x(l[0]) ? (i = d.animations.name, n = l[0]) : 1 === l.length && h(l[0]) && (i = l[0], n = d.animations.time), r.css({\n \"animation-name\": \"loadingoverlay_animation__\" + i,\n \"animation-duration\": n,\n \"animation-timing-function\": \"linear\",\n \"animation-iteration-count\": \"infinite\"\n });\n }\n\n return r;\n }\n\n function x(e) {\n return !isNaN(parseFloat(e)) && (\"s\" === e.slice(-1) || \"ms\" === e.slice(-2));\n }\n\n function h(e) {\n return -1 < s.animations.indexOf(e);\n }\n\n function y(e) {\n return -1 < s.progressPosition.indexOf(e);\n }\n\n function w(e) {\n return !(!e || e < 0) && (\"string\" == typeof e && -1 < [\"vmin\", \"vmax\"].indexOf(e.slice(-4)) ? {\n fixed: !0,\n units: e.slice(-4),\n value: e.slice(0, -4)\n } : \"string\" == typeof e && -1 < [\"rem\"].indexOf(e.slice(-3)) ? {\n fixed: !0,\n units: e.slice(-3),\n value: e.slice(0, -3)\n } : \"string\" == typeof e && -1 < [\"px\", \"em\", \"cm\", \"mm\", \"in\", \"pt\", \"pc\", \"vh\", \"vw\"].indexOf(e.slice(-2)) ? {\n fixed: !0,\n units: e.slice(-2),\n value: e.slice(0, -2)\n } : {\n fixed: !1,\n units: \"px\",\n value: parseFloat(e)\n });\n }\n\n g.LoadingOverlaySetup = function (e) {\n g.extend(!0, t, e);\n }, g.LoadingOverlay = function (e, s) {\n switch (e.toLowerCase()) {\n case \"show\":\n o(\"body\", g.extend(!0, {}, t, s));\n break;\n\n case \"hide\":\n r(\"body\", s);\n break;\n\n case \"resize\":\n i(\"body\");\n break;\n\n case \"text\":\n l(\"body\", s);\n break;\n\n case \"progress\":\n m(\"body\", s);\n }\n }, g.fn.LoadingOverlay = function (e, s) {\n switch (e.toLowerCase()) {\n case \"show\":\n return this.each(function () {\n o(this, g.extend(!0, {}, t, s));\n });\n\n case \"hide\":\n return this.each(function () {\n r(this, s);\n });\n\n case \"resize\":\n return this.each(function () {\n i(this);\n });\n\n case \"text\":\n return this.each(function () {\n l(this, s);\n });\n\n case \"progress\":\n return this.each(function () {\n m(this, s);\n });\n }\n }, g(function () {\n g(\"head\").append([\"\"].join(\" \"));\n });\n});","function _typeof(obj) { \"@babel/helpers - typeof\"; if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }; } return _typeof(obj); }\n\n/*!\n * jQuery JavaScript Library v3.6.0\n * https://jquery.com/\n *\n * Includes Sizzle.js\n * https://sizzlejs.com/\n *\n * Copyright OpenJS Foundation and other contributors\n * Released under the MIT license\n * https://jquery.org/license\n *\n * Date: 2021-03-02T17:08Z\n */\n(function (global, factory) {\n \"use strict\";\n\n if ((typeof module === \"undefined\" ? \"undefined\" : _typeof(module)) === \"object\" && _typeof(module.exports) === \"object\") {\n // For CommonJS and CommonJS-like environments where a proper `window`\n // is present, execute the factory and get jQuery.\n // For environments that do not have a `window` with a `document`\n // (such as Node.js), expose a factory as module.exports.\n // This accentuates the need for the creation of a real `window`.\n // e.g. var jQuery = require(\"jquery\")(window);\n // See ticket #14549 for more info.\n module.exports = global.document ? factory(global, true) : function (w) {\n if (!w.document) {\n throw new Error(\"jQuery requires a window with a document\");\n }\n\n return factory(w);\n };\n } else {\n factory(global);\n } // Pass this if window is not defined yet\n\n})(typeof window !== \"undefined\" ? window : this, function (window, noGlobal) {\n // Edge <= 12 - 13+, Firefox <=18 - 45+, IE 10 - 11, Safari 5.1 - 9+, iOS 6 - 9.1\n // throw exceptions when non-strict code (e.g., ASP.NET 4.5) accesses strict mode\n // arguments.callee.caller (trac-13335). But as of jQuery 3.0 (2016), strict mode should be common\n // enough that all such attempts are guarded in a try block.\n \"use strict\";\n\n var arr = [];\n var getProto = Object.getPrototypeOf;\n var _slice = arr.slice;\n var flat = arr.flat ? function (array) {\n return arr.flat.call(array);\n } : function (array) {\n return arr.concat.apply([], array);\n };\n var push = arr.push;\n var indexOf = arr.indexOf;\n var class2type = {};\n var toString = class2type.toString;\n var hasOwn = class2type.hasOwnProperty;\n var fnToString = hasOwn.toString;\n var ObjectFunctionString = fnToString.call(Object);\n var support = {};\n\n var isFunction = function isFunction(obj) {\n // Support: Chrome <=57, Firefox <=52\n // In some browsers, typeof returns \"function\" for HTML